How to Build High-Performance GPU-Accelerated Simulations and Differentiable Physics Workflows Using NVIDIA Warp Kernels
angles = np.linspace(0.0, 2.0 * np.pi, n_particles, endpoint=False, dtype=np.float32) px0_np = 0.4 * np.cos(angles).astype(np.float32) py0_np = (0.7 + 0.15 *...

